Sunday, December 13, 2009

Aion Gameplay

The character creation system allows customization such as adjusting the height, weight and scale of various body parts. Different hair styles, skin colors, facial textures and voices can also be chosen. Further detailing can be found in the selection of eye shape and color, nose shape, ear size and shape and tattoos for the character's face and body.

The game will allow a player to dye their equipment to change its color and to change the graphics of one weapon or armor to that of another that they have in their inventory. This allows a player to display equipment graphics of items which they find visually appealing, while benefiting from the actual stats of different weapons or armors. Players can only change the graphics of a piece of equipment to that of another piece of equipment of the same type.

This adds another layer of customization (as it allow players to control the look of their avatar without sacrificing the better stats of an item that they find visually unappealing) and strategy to the game.

Many of the skills acquired as characters progress may only be performed in a certain order, or chain. Generally the skills located farther along in the chain are more powerful then those at the beginning, or those that have no prerequisite.

The end game of Aion revolves around battles within the Abyss (PvP zone). Within the Abyss are fortresses which can be controlled by individual Legions (Aion equivalent of a guild). Battle for control of these castles involves combat against players of the opposing faction and computer controlled NPCs at the same time, using siege weapons obtained from end game PvE raid content. Legions in control of a castle are entitled to funding from taxes and players within the faction get specials from NPCs and discounts for travel and vendor items. The game currently does not allow factions to fight against those of their own race, except for casual duels or practice in the Arena.

The participation in PvP is rewarded with Abyss Points in the game. The game ranks players as battles are won against fellow players based on their participation in the Abyss. At higher ranks the character's wings will change in appearance to show the character's elevated status. Also certain items can be purchased with these points such as high-end armor and weapons. This is referred to as the Abyss Rank system, and there can only be a limited number of high ranking players per server. The highest ranking players compete for the relatively few rank positions available. Abyss points are gained by killing other players in combat, and points are lost by being killed by another player. Higher points are awarded for a kill of a much higher ranked player than for killing an equal or lower ranked player.

There are four primary classes, and eight specialized classes in the game. Players start the game by choosing one of the four primary classes: Warrior, Mage, Scout, or Priest. After attaining level 10, the player must choose from two specialized classes associated with their chosen class. Warriors may become a Templar, or a Gladiator; Mages may become a Sorcerer or Spirit Master; Scouts choose from Assassin or Ranger; and Priests from Cleric or Chanter.

Up to six players may form a group, to assist one another in battle, and share the benefits of victory. Certain areas are designed for group play and a group is required to enter some areas in the game. Up to four groups may form an Alliance for situations that call for greater force of numbers. Being a member of an Alliance restricts you the rewards received when a quest designed for single or group play is completed.

There are six crafting professions (Alchemy, Cooking, Tailoring, Handicrafting, Weaponsmithing, and Armorsmithing) and two extracting professions. Players automatically learn the two extracting professions, and may learn all of crafting professions, but only master two. Mastering a profession will provide the player with an associated title, and statistical boost for mastering the profession.

'Extract Vitality' allows your character to gather natural materials found in the world, while 'Extract Aether' draws from vortexes that can be found floating in 'flight' areas.

There are three type of quests in Aion: ordinary quests, campaign quests and Work Orders. Ordinary quests require the player to complete a task to receive a reward. Campaign quests are focused on story, and are crucial for player progression. Work Orders are used to increase skill in a chosen profession. Some quests are repeatable. Some quests, especially campaign quests, cannot be shared or abandoned.