Tuesday, April 13, 2010

Aion Armory Cheats Guide

Aion Armory Code Guide

We have the Aion Armory code installed which enables you to post Skills, Weapons, Items and all that stuff.


To post a spell you use the following:

Code:

[spell]spellname[/spell]

An example:
Code:

[spell]sleep I[/spell]

Produces:
Sleep I

You can display this in 3 sizes.
Code:

[spell=full-small]sleep I[/spell]
[spell]sleep I[/spell]
[spell=full-large]sleep I[/spell]

Produces:
Sleep I

Sleep I

Sleep I


How to link text to a skill or item.

What if I wanted only show text.

Noble Durable Steel Hauberk For example.

You can display text only by using:
Code:

[spell=text]Sleep I[/spell]

If I want to have something like this: My hauberk

I simply link my text to the COMPLETE aion armory code. In this case it would be: http://www.aionarmory.com/item.aspx?id=110500434

The same goes for for items [Items] , NPC's [npc], and quests [quest]

To post crafting recipes you can use:
Quote:
[recipe]Cook: Banana Cocktail[/recipe]
Result:
Cook: Ormea Cocktail


Same goes for weapon designs:
Quote:
[recipe]Craft: Expert's Strengthened Orichalcum Greatsword[/recipe]
Result:
Craft: Expert Durable Orichalcum Greatsword


Mind you that you have to add the full name of the design. So in case of the examples, don't forget: "Cook: " and "Craft: "





ID's

Some items or skills share the same name but aren't the same. In that case you may want to use the ID of the skill or item.
An example. The armory has different listings for asmodian and elyos armor.

Noble Durable Steel Hauberk


Currently this item shows as Elyos and not Asmodian. If I would like the asmodian version i would link to the ID of the item.

So how does this work?
The link to the item I would like to display is the following:
http://www.aionarmory.com/item.aspx?id=110500434
Notice the "id=" at the end of the url. Copy this code and paste it in between the tags.
Code:

[item]110500434[/item]

Result:
Noble Durable Steel Hauberk



Please use ID's as much as possible
I would advice everyone to use ID's as much as possible since this has the smallest margin of error.

Integration within the editor
Bunny has been so nice as to make our lives easier and has integrated the tags within our text editor so that we can just click the icon to place tags around some tags. The following icons are used:

-[spell] tags
-[item] tags
-[quest] tags
-[npc] tags
-[recipe] tags

To use these just type the skill you want. For example Smite I.
Select the text and then click this icon .
The editor will then place the selected text between the tags like this:

[spell]Smite I[/spell]

Free Aion bot – Angelbot

AngelBot is project that was started to offer a viable alternative to NoFap. AngelBot is currently in heavy development.

Home page: http://angelbot.forumbuild.com/

AngelBot features:

* FREE of cost (and will always be free)
* Memory reading based – Not an injection bot. Uses a virtual keyboard to interact with Aion just like you would for safety & security.
* Super efficient, with minimal CPU usage.
* Automated hunting, looting, resting.
* background mode (And movement!) without injection (Coming soon!)
* Healing and Buffing supported (Buffing not fully functional yet)
* Advanced AI with full aggro/add detection.
* Ranged class support
* Uses HP & MP pots.
* Uses Bandages or Herb/Mana Treatment after combat
* Can execute complex chain moves in perfect sequence
* Simplistic easy-to-use GUI, complete with transparency and “Always on top” functionality.
* Anti-Killstealing detection
* Exclude mobs by name or level. (Leaves those critters alone!)
* Advanced waypoint system:. record, save, clear, load, edit & death paths. (accepts NoFap format)
* Advanced AI with Anti-Stuck detection, and auto Return to bind after user specified interval. (Under development)
* Save different profiles for each character (Under development)

Anyone familiar with NoFap will have an easy time setting up AngelBot. AngelBot accepts many of the same .ini configuration settings that NoFap does, in addition to being compatible with it’s waypoint files.

Disclaimer:

* AngelBot does NOT share any code with NoFap. (No “Stolen” code)
* AngelBot does NOT include any malware, see the virustotal report here
* AngelBot does NOT include any networking code, and thus never attempts to connect to the internet.

Virustotal Result: 0/40 (0%)

Free Aion bot: Maxus Minimax

Most recent version: Maxus Minimax 9.6.3

- fixed all major issues... should run smooth !
- gather stuff while fighting ( on Walkpath or Ghostwalkpath )
- flight mode added (gather Aether ^^ ) .. (fighting in flightmode untested)
- Fight on spot is back
- works best fully setup!!
- MemWriting used for flying mode...
- 100% Trojan/Spyware/virus free (coded with AutoIt3 )
- 100% for Free and will always be
- Updated frequently
- Save/load profiles
- Waypoints & Ghostpoints (waypoints AT camp and ghostpoints TO camp )
- Release corps / Quit Aion / Shutdowntimer /Shutdown Pc
- Recorder for WPs & GPs
- Load offsets for your Aion version (offset for official server included)
- Nearly real-time triple Anti-stuck ( wp > wp / wp > mob / sight )
- Agro/link detection (after looting and moving from WP > WP )
- Give your bot an unique name (rename the .exe too !! )
- Randomize all wait timers (anti bot protection)
- Blacklist mob names
- Whitelist mob names
- Use Postcast for HP and MP only if needed (set triggers)
- Moves to optimal fighting range ( Min and MaxDist )
- Calculates optimal WP/GP (skips if to close or too far )
- Emergency cast
- Buff System
- Remembers your last keyset/camp -> once set up: Start exe and run bot

System Requirements:
Win XP / Vista / Win7 in Admin mode
(version 7 is 32bit only )
(Confirmed running on: Tiny XP / P4 2.6GHz / 768MB RAM / 333er Bus o.O )



How does the bot work:
While running to the next WP the bot is Tabbing to seek for a valid
target... once found:

it gets in distance > Buffs up > Precast > Battle Sequence loop until the mob is dead (emergency checks) ...
it will autom. loot > agro check > Postcast HP > Postcast MP > REGenerateHP/MP? > moves to next WP


FAQ:

- The bot ONLY READS from memory (writes in fly mode ! )

- The bot only works with Aion Client in Focus (no background mode )

- Make sure to ENABLE auto approach target in Option

- Use standard Keyboard setup in Aion (movement keys and mousewheel click)

- At first Start input a Botname on Misc layer , Keysetname on Basic layer

- Make sure you are near 30m of a Waypoint for "Runbot" and near a Ghostpoint for "Go to camp"

- Most of the input files have tooltips if you hover over with the mouse! (input sec, min etc?)

- Use WP/GP recorder or set points manual with Keypad + and - key (set points every 5-10m)$

- For Instant cast time input like 600-1000ms

- The bot only fights mobs above lvl3

- After manual edit of the battle sequence (ini file) don’t forget to save it and refresh the list in bot

- Fighting on spot fixed (you can even Setup GPs to a Camp with 0 Wps

- If you play on a Private Server you need to load the right offsets for that version

- Bot will attack targets within your Max distance set +20m (36m is max distance you can target a mob with tab )

- Set your max range to your pulling distance ( voke like 13m , mage abilities up to 23m )

- Combo input box -> set how many times you want to spam the same button

- check tooltips if you need to input values in min. , sec. or millisecond.

- Casttime = Time THE BOT should wait until he moves to the next attack in line

- Cooldown = Time that needs to pass until the bot will do this attack again

- As you see timer have not much to do with the in game timers ( Bot-timer >= in game timer )



Samples for Setup with a mage (sorc.):

CT = Time to wait until next Attack
CD = How often do you want the bot to cast it (for me 35sec = once per fight / depends on mob lvl etc)



Precast: Ice Chain combo to Frozen Shock
Ice Chain Casttime 2sec , Cooldown 10sec
Frozen Shock CT 0 sec , CD 30sec

Now if you count the sec how long it takes after finishing casting
and the Combo item starts blinking in your attack bar.. thats about
1 sec for this combo..

Now put this together...

-> CT: 2200 ( 2000ms would be enough but see below **)
-> CD: 10 ( 10sec for CD of first spell .. use 30 for only full chain)
-> Combo: 2 (After casting it needs 1sec for combo to be read)
( 2 x 1/4 Casttime of 2200 are about that 1 sec... so input 2 ... )
(** I took 2200 instead of 2000 for smoother combos)

---------------------------------------------------------------------------------

Attack1: Stoneskin CT: Instant CD: 2min
Buff Last: 5min or 600damage (600 dmg is first so spam every 2min)

-> CT: 800 (Instant = 800 casttime ... always !! )
-> CD: 121 ( 121 sec = ca. 2 min ... )
-> Comb: x (No Combo used ... X it out )
-> Max: (Ticked Max cause I want to use stoneskin far away..)

---------------------------------------------------------------------------------

Attack2: Delayed Blast CT: 2sec CD: 30sec

-> CT: 2000
-> CD: 40 ( 40 cause I don’t kill the mob within 30sec.. but nvm)
-> Max: (ticked cause it’s a ranged spell)

---------------------------------------------------------------------------------

Attack3: Robe of Flame CT: 0sec CD: 10sec Last: 30min

-> CT: 800 (cause its instant...)
-> CD: 1800 ( input 30min in sec as buff duration)

---------------------------------------------------------------------------------

Attack4: Flame Harpoon CT: 2sec CD: 6sec

-> CT: 2000
-> CD: 6

---------------------------------------------------------------------------------

Attack5: Flame Bolt CT: 2sec CD: 1sec Combo !!

-> CT: 2200 ( a bit more to tune smoother combo)
-> CD: 6 (if you take the real 1 sec it will only spam Atck5..
take 6 like lowest in serie)
-> Combo: 4 (Equals a double combo... higher value longer combo)

source

Free Aion bot

It’s known that Aion is actively searching for bot users, and that if the bot you are using, happens to be on a process list, then using that process will get you banned. However, this bot changes the process name, and as long as you bot safely (don’t show off, don’t tell your friends), then your account should be fine.

One of the nice things about the bot – besides being free, is that it is constantly updated. Each and every patch, each and every bug, it’s patched. In any case, while the bot is free to use, only our members can see the actual download location and support forums.

Aion Bots in the community but which Aion Bot is best for you? I decided to make this post and give my personal opinion on which Aion Bot I find best and why.
The bot I have chosen to write about is the Aion Ktz Bot. The reason I have chosen this particular bot are for the reasons as follows:

1. Easy interface. Minimal confusion and most of all nice and easy to setup!
2. Works in background mode - Meaning I can carry on with my day to day things without any interference.
3. Excellent way point system
4. Quest and Party system. Excellent for high lvl toons.
5. Targets like no other bot on the market.

And best of all my favourite reason the fact that this is bot is free. So snatch it up while you can!

But How does it work?

Simple! just follow these steps:

1. You launch the bot
2. hit the button Load, then it says sucessfully
3. Launch the game, it supposely launch the aion but sometimes it
doesnt work, you have to do it using the launch manager from ncsoft
manually.
4. You hit home inside game and it will open the oog bot gui interface, it will ask you for some login credentials:

User: ktztest
Pw:888888

You set up the fight, skills and monsters tab section in order for
this to work properly. In the Fight tab you set up the waypoint
locations, it will create a path.
5. You hit the traininig button located at the bottom, then it will start hunting.
6. HAPPY BOTTING!

Download Source: Aion Bot

Aion Online Weapons Info

Here is some info I found out about Aion Weapons.

Weapons Category:

* Dagger (Note: These weapons are one handed.)
* OHSW(One Handed Sword)
* Mace (Note: These weapons are one handed.)
* Staff
* Book
* Pearl
* THSW(Two Handed Sword)
* Spear
* Bow

Weapons Info:

Dagger - Low damage but high attack speed, it fits Ranger and Assassin.

OHSW -Normal damage and attack speed, and equip shield meanwhile, it fits many classes.

Mace - Normal damage and attack speed, good at magic attribute but bad in critical attack, it fits Templar.

Staff -Hhigh damage but slow attack speed, good at magic attribute, it fits Cleric and Templar.

Book - High damage but slow attack speed, good at magic attribute, it fits Sorcerer and Spiritmaster.

Pearl - Good at magic attribute.

THSW - High damage but low attack speed, it fits Templar and Gladiator.

Spear - Highest physical damage but low attack speed, only Gladiator can use it.

Bow - Only Ranger can use it and you will need arrows.

Weapon Data:

1 - Name [color shows its grade].
2 - Category.
3 - Level required.
4 - Attack speed [Rapid, normal, slow, very slow] / Attack Num.
5 - Attack power.
6 - Actual attack speed.
7 - Attack accuracy.
8 - Critical attack rate.
9 - weapon defence (The rate block enemy's attack).
10 - Weapon slot num for combination.
11 - Whether this weapon can be strengthened.

Attack Speed / Attack Num:

Dagger - 1.2 / 1 [Fast]
OHSW - 1.4 / 2 [Normal]
Mace - 1.5 / 3 [Normal]
Staff - 2 / 3 [Slow]
Book - 2.2 / 1 [Slow]
Pearl - 2.2 / 1 [Slow]
THSW - 2.4 / 3 [Very Slow]
Spear - 2.8 / 4 [Very Slow]
Bow - 2.4 / 1 [Very Slow]

Attack Num means the number of the attack, for example Dagger can only cause single attack, but THSW is possible to cause attacks for 3 times, of course it depends on chance.

Weapon Strengthen:

The attack increases according to the type of weapon.

Attack increases when weapon is +1:
Dagger, OHSW (+2)
Mace, Staff, Book(+3)
Pearl, THSW, Bow(+4)
Spear(+5)

Magic increases when weapon +1:
Mace, Staff, Book, Pearl (+10)

by-Fire

Aion Cheats Health Faster Trick

This trick allows you to regen your health EXTREMELY quickly in low levels using nothing but a simple command.

The way Aion's regeneration system works, while standing you regain a certain ammount of HP over time. By RESTING (/rest , it can even be mapped to a button.) the game activates an quicker regeneration rate, after one second, your HP will regain quickly, then another big chuck after another 10-20 seconds.

To use this exploit, /REST till you see a big jump in your health points, stand up, rest again till you see your HP jump up quickly, RINSE AND REPEAT TILL YOU HAVE REACHED FULL HP IN LESS THAT 5-6 SECONDS!

Aion Enchantments, Manastones, & Goldstones guide

Aion Enchantments, Manastones, & Goldstones guide
Enhancing items allows you to customize your armor and weapons in order to fulfill your role within the world of Atreia. There are several ways you can enhance weapons and armor. The first is through Socketing Manastones; second with Enchantment Stones, and third with Godstones. Each type of enhancement affects the item it is placed on differently. Manastones add a particular attribute to an item, such as Hit Points, Crit chance, and more. Enchantment Stones increase specific attributes of an item depending on what type of item it is. Godstones add abilities to weapons that have a chance to affect the target with each attack.

Enchantment Stones
Enchantment stones, unlike manastones, improve specific attributes on weapons and armor based on the type of item they are applied to. These add a plus to the item they are applied to and can be used several times over to continuously improve the item they affect.

To find enchantment stones, one must use a set of Extraction Tools on an item. This will destroy the item but will give you 1 or more enhancment stones. The level of these stones will be based on the level of the item they are extracted from. The higher the level of stone used in comparison to the item they are used on, less likely the enchant will fail.

However, if an item is already enchanted and an attempt is made to enchant it further and the attempt fails, the item will lose one level of enchantment.


White Item = Item’s Level +1-10 Levels
Green Item = Item’s Level +5-20 Levels
Blue Item = Item’s Level +15-40 Levels
Orange Item = Item’s Level +30-50 Levels

Plate
Chest = +6 Physical Defense per level
Legs = +5 Physical Defense per level
Pauldron = +4 Physical Defense per level
Gloves = +4 Physical Defense per level
Boots = +4 Physical Defense per level

Chain
Chest = +5 Physical Defense per level
Legs = +4 Physical Defense per level
Pauldron = +3 Physical Defense per level
Gloves = +3 Physical Defense per level
Boots = +3 Physical Defense per level

Leather
Chest = +4 Physical Defense per level
Legs = +3 Physical Defense per level
Pauldron = +2 Physical Defense per level
Gloves = +2 Physical Defense per level
Boots = +2 Physical Defense per level

Cloth
Chest = +3 Physical Defense per level
Legs = +2 Physical Defense per level
Pauldron = +1 Physical Defense per level
Gloves = +1 Physical Defense per level
Boots = +1 Physical Defense per level

Primary
Polearm = +4 Minimum and Maximum Weapon Damage per level
Greatsword = +4 Minimum and Maximum Weapon Damage per level
Bows = +4 Minimum and Maximum Weapon Damage per level
Staff = +3 Minimum and Maximum Weapon Damage per level, +10 Magic Boost per level
Sword = +2 Minimum and Maximum Weapon Damage per level
Dagger = +2 Minimum and Maximum Weapon Damage per level
Mace = +3 Minimum and Maximum Weapon Damage per level, +10 Magic Boost per level
Orb = +4 Minimum and Maximum Weapon Damage per level, +10 Magic Boost per level
Spellbook = +3 Minimum and Maximum Weapon Damage per level, +10 Magic Boost per level

Secondary
Shield = +2% Damage Reduction per level

Manastones
Socketing armor and weapons gives you a wide variety of attributes that will affect your character. These effects can be anything from extra health or mana, to how often you critically hit or how accurate you are. These items can be found on most creatures throughout Atreia and, in some cases, can be traded in for other manastones by a repeatable quest.

In order to add a manastone to an item the item must have an empty manastone slot available. Once a slot is available simply right click the mana stone and mouse over the item you wish to enhance, then left click the item. An animation will begin along with a
timer. If you are successful, the manastone and its buff will now be listed in that item’s attributes.

Note: If the socketing fails, the manastone used will be lost. Also, if the item had any manastones previously placed on it those will be lost as well. A confirmation will appear to make sure you wish to attempt adding the additional manastones.

In the event you wish to replace a socketed manastone on an item with a new or different one, there are vendors in towns that, for a price, will remove a stone. This will allow you to attempt to socket the new manastone. Just remember, once a manastoneis removed from an item, it will be lost.


The following list shows all Manastones and their possible values:

Manastone: Attack (Adds to your Attack value)
Value Range: +1-5
White Manastones: (+1, +2, +4)
Green Manastones: (+3, +5)

Manastone: Accuracy (Adds to your Accuracy value)
Value Range: +12-25
White Manastones: Even #s (+12, +14, etc.)
Green Manastones: Odd #s (+21, +23, etc.)

Manastone: Parry (Adds to your Parry value)
Value Range: +12-25
White Manastones: Even #s (+12, +14, etc.)
Green Manastones: Odd #s (+21, +23, etc.)

Manastone: Magic Boosting Power (Adds to your Magic Boosting Power value)
Value Range: +12-25
White Manastones: Even #s (+12, +14, etc.)
Green Manastones: Odd #s (+21, +23, etc.)

Manastone: Shield Defense (Adds to your Block value)
Value Range: +12-25
White Manastones: Even #s (+12, +14, etc.)
Green Manastones: Odd #s (+21, +23, etc.)

Manastone: Evasion (Adds to your Evasion value)
Value Range: +4-15
White Manastones: Even #s (+4, +6, etc.)
Green Manastones: Odd #s (+11, +13, etc.)

Manastone: Physical Critical Hit (Adds to your Crit Rate value)
Value Range: +4-15
White Manastones: Even #s (+4, +6, etc.)
Green Manastones: Odd #s (+11, +13, etc.)

Manastone: HP (Adds to your HP value)
Value Range: +20-85
White Manastones: By Tens (+20, +30, etc.)
Green Manastones: In-between Tens (+65, +75, etc.)

Manastone: MP (Adds to your MP value)
Value Range: +20-85
White Manastones: By Tens (20, 30, etc.)
Green Manastones: In-between Tens (65, 75, etc.)

Manastone: Magical Accuracy (Adds to your Magic Accuracy value)
Value Range: +10, +12
Green Manastones: (+10, +12)

Manastone: Maximum Flight Time (Adds to your Flight Time value)
Value Range: +4
Green Manastones: (+4)

Manastone: Magical Resistance (Adds to your Magical Resistance value)
Value Range: +12
Green Manastones: +12

Godstones
Godstones are the last type of enhancement that can be added to an item. However, these can only be socketed to weapons. Once applied to a weapon, the Godstone gives it the ability to affect an enemy in a variety of ways depending on the Godstone used.

In order to add a Godstone to a weapon, one must visit the Godstone vendor in Sanctum or
Pandeamonium. Once there drag and drop the weapon you wish to enhance into the Godstone Socket Target slot. Then drag the Godstone you wish to apply into the Godstone Socket Info slot. You will then see the description of the effect that will be placed on the weapon as well as the cost to apply the Godstone. If you are sure you wish to enhance the weapon with the chosen Godstone hit the "Okay" button.

Once "Okay" is clicked a confirmation will appear to be sure you wish to do this. It also informs you that any previous Godstone applied to the weapon will be lost.

After a Godstone has been applied to a weapon there will be a particle effect added to it. The type of effect applied is based on the Godstone and the attribute it has added to the weapon.

Aion Cleric Macros

I found some useful Macros for Cleric

1. Healing and Buffing

a) Buffing multiple groups with blessings:
Code:

/Variable 1 Blessing of Health "Rank"
/Select [%Group1]
/Skill [%Variable1]
/Delay 2
/Select [%Group2]
/Skill [%Variable1]
/Delay 2
/Select [%Group3]
/Skill [%Variable1]

Repeat this pattern, replacing the group number, for more groups.

Create multiple versions of this macro for your different Blessings by replacing the "Number" of the Variable.

b) Healing an enemy's target and re-select the enemy:
Code:

/Select [%Target'sTarget]
/Skill "Heal Name" "Rank"
/Delay 2
/Select [%PreviousTarget]

This macro is very useful if you have 2 off-tanks or find yourself in a group with people who pull aggro off the tank/s frequently.

Furthermore, you can still heal yourself along with the tank if you happen to take damage.

c) Healing a group member and then re-targetting your previous target:
Code:

/Select [%Group"Number"]
/Skill "Name"
/Delay 2
/Select [%PreviousTarget]

Alternatively, you can also /Select "Player Name"

This is probably one of the better cleric macros out there.

2. Levelling

a) Faster resting/Mana regen
Code:

/Skill Light of Rejuvenation "Rank"
/Delay 2
/Skill Mana Treatment "Rank"
/Delay 2
/Skill Refresh Mind "Rank"
/Delay 2
/Skill Toggle Rest

I use this quite a lot for levelling when my mana gets low. Of course you can take out Mana Treatment if you don't have powder.

3. Combat

a) Simple assist target and announce target:
Code:

/Select [%Group"Number"]
/Yell DPS [%Target'sTarget] selected by [%Group"number]!
/Select [%Target'sTarget]
/Delay 2
/Attack

Alternatively, you can replace [%Group"Number"] with the name of your group's main assist.

b) Cast Holy Servant and cast HoT on it:
Code:

/Skill Summon: Holy Servant "Rank"
/Delay 2
/Select Divine Energy
/Skill Light of Rejuvenation "Rank"
/Delay 2
/Select [%PreviousTarget]


HoT'ing up your summon makes it stay around for one extra attack (4 instead of 3 hits), which is quite good, especially if simplified by a macro.

As stated above, currently I have not found a way to target a previous hostile target, but you can just hit TAB to do this quite easily.

Aion Macro Quick Crafting Macro

Press: U
Click: New Macro
Make Three Macros called: Master,Mats,Table


Master Macro
Code:
/select x
/attack


Mats Macro
Code:
/select y
/attack


Table Macro
Code:
/selectBrand z
/attack


x= Name of your Crafting Master in which you will obtain work orders from
y= Name of your Materials Master for your craft in which is set for "Master Macro"
z= Use Brand 1 so put in 1 instead of z

Everything is case sensative

Example using Alchemy:
Join a group where you are the leader.
Brand Alchemy table with "Brand 1"

Master Macro
Code:
/select Diana
/attack


Mats Macro
Code:
/select Darius
/attack


Table
Code:
/selectBrand 1
/attack



make sure the macro 1 is set for hotkey 1
macro 2 is set for hotkey 2
macro 3 is set for hotkey 3

1= Select Master Crafter
2= Select Material Seller
3= Select Table and use it

Hidden Treasure in Aion Online

In the middle of the lake by Basela Village in Altgard, there is a large box. You will usually find a few people attacking it, just ask to group and pound away.

It takes awhile to destroy as it has an estimated 10,000 hp and you only deal 1 damage at a time.

After an hour or two of annoying beating the box dies, and you will recieve the Treasure Hunters Sword, Dagger, Sheild, Spellbook, Belt, and Boots.

Ok so most everyone knows this, but here is a trick if you are having trouble getting into a group. Simple, go at about 9am or so with at least one friend to be sure that you will not get beat out by someone who shows up later.

If there is someone there, just channel hop as it is usually on more than one channel at a time. And another trick, if you use Frightcorn Memory or something similar you may do twice as much damage. And yet another trick, unless your an assasin, drop down to your fists as they have a 1 attack rate I believe so you can get more hits in as you do the same damage either way.

Nochsana Training Camp Guide

Nochsana Training Camp Guide
25 levels of harpies later, some real opponents!

On the way to the abyss, a lot of people say "Where are the instances?!". Thankfully the western release of the game came with patch 1.5, introducing the Nochsana Training Camp. NTC, or just TC as it might be referred to on your server is a level 25-29 instance. These are hard caps. Since it's in the Abyss, 25 is required, and once you hit 29, you can no longer enter it period. Enjoy it while you can!

One important thing to realize is that this is not a WoW instance. Loot will not drop off every boss or special monster as a guarantee. It is entirely possible, and even probable, that you will walk out of here with nothing new for gear. Before you throw your hands up in the air and abandon your quest however, you must realize that the experience points are ABSURD from this instance. With a party of 25-26s, you will be getting over 25,000 per elite monster kill. If you pre-ordered or recently completed a survey for a Lodas' amulet, this is the time to use it. On a full clear of the zone, running at a reasonable rate so the majority of your kills are with the amulet on, you will likely roll out with 70-80% of a level's worth of experience. It's incredible and should be run every day you can do it. There is a lockout period of a little under a day after you complete it, and three quests that will be done on the way that are given from an NPC near the ones that gave you your abyss training.

Quests
Nochsana Weapon Caches - These are located

near the end of the instance surrounding the fortress, and lots reside inside. There are enough spawns that a full party should be able to complete it all at once.

Guardians of the General - These four enemies are all part of your path to the General for the most part. We'll make sure you don't miss them.

The Siege of Nochsana - Just move up to the door and deploy your weapon. A pet bar will show up and you'll have to tell it to attack. Make sure everyone deploys it and gets credit if you're doing it as a static team with your legion or something. The followup will then tell you to kill the General, which is what you came to do anyway, right?



Route
Fairly straight forward. Upon entering, your party should move up either side. Patrols circle in a clockwise circle on the outer ring. Mark them and make your party aware as soon as they enter your line of sight. Typically they consist of two elites or one elite and a pack of Recruits, which barely pose a threat at all. There are drakes in the middle that can be totally ignored or grabbed for bonus experience.

Pull slowly and steadily. Before you reach the first gate, you'll see an artifact structure directly to the right of the first fortress gate. The first boss type is here for the quest, and he's a caster. Watch for large spikes of damage on your tank, and you can use the artifact to your advantage if you must. It'll create a damage shield for 60 seconds on your whole party that can soak up a lot of punishment. You can use it and then get dirty with a double pull for a little more thrill and AoE carnage.

Past the second gate is more of the same, but atop that second gate lies the third boss. His physical output is laughable, but he has an amazingly powerful stone-skin type damage shield. Whittle him down over time before he can recast it. Right up the ramp to the third gate is the 3rd boss, a Drake. All of his damage is single target except for one wide blast that will hit the whole party for about 1000. Your cleric can take care of this easily with a Healing Wind, so don't panic and start using potions. Nothing else he does will hit people beyond the tank, so waste this fool. Reports are mixed about his fire attack being cone-based so you could dodge it if you were behind him. I wouldn't bother.

Once you get to the gate, resist the urge to run up and bash the hell out of it with your bare hands. Actually, do it once. Fisticuffs have a great animation in this that you'll never get a good chance to see otherwise. If you have a lot of people looking to complete the Weapons quest, as you pull the outside of the fortress, look for the caches lining the walls. Once everything is clear, activate your siege weapons around melee distance with the gate if you have them and let rip. Then perhaps most importantly, get back. Everyone needs to stand back as upon the door falling, at least two elites will rush out to engage you and they're likely to get company on the way. Make sure your cleric has Rebirth up, if there is any threatening point of this instance, it's this pull. Handle them as they come out with crowd control and engage them around the corner of the gate.

Now, you have to clear the entire fortress out. Anything left alive will come running when the General is engaged, so don't even think about going up that ramp. Once the ground floor is clear, work your way up the ramp on the right side. By now you'll notice the weapon caches are liberally spread throughout this portion of the fortress. In this area you'll also find Nochsana Docs, which are healer types and should be dealt with first or last if good crowd control is available. Clear the area above the gate, as well as the bridge over the middle of the room. At the highest point in the back corner you'll find the last of the bosses for the quest. He'll summon help, but the help will vanish upon his death. Unload everything before the add goes for your healer and things get ugly. Do a quick survey around the fortress to ensure it's fully cleared, and pull the last two in front of the general. It's go time, people

Nochsana General
As intimidating as he looks, he's not that bad. His melee attacks consist of a smash that lowers physical defense and can be dispelled, and a wide area knockdown. His damage is rather high, so clerics will have to be on their toes. Ranged classes have next to nothing to worry about. Once he gets below 30%, he'll start using a fear move that will cause a random person to lose control for a few seconds. Templars should have Empyrean Armor saved for this in case the healer gets feared and things get ugly. Where you tank him is pretty irrelevant. Once he's dead, you'll get credit for the second part of the siege quest. His loot table consists of a wide array of blue weapons, high quality stuff that will take you into the 30's easily.

Unfortunately, that's if he drops them.

You'll be running this multiple times, and you have a time limit of sorts due to the level cap. This is without a doubt the fastest thing you can do to level though, and groups will be continuously springing up for NTC due to that. It's a good primer for how a fortress siege works, well, aside from the whole 'no enemy players in the area'. The quests will give you a huge infusion of XP and a fantastic helm that will carry you through the mid 30's with ease. Just remember that you're not doing it for the loot. There are repeatable instances in the low-mid 30's that will provide you with much more loot opportunity than here. I personally got more loot out of Tavan's Cavern than here, but a third of the experience in the process. Regardless the Nochsana Training Camp is your easy ticket if you don't want to grind out 25-29. So set that looking for group tag and brave the spammers to ride the fast track to 30!

Aion Online Gladiator complete guide

Aion Online Gladiator complete guide

The Gladiator class is able to use most weapons in the game, but they are more geared towards using either two handed pole arms (for Area of Effect combat) or dual-wielded swords. Almost all of their skills are geared towards the use of either a pole or a sword (Dual swords do count for this), so it is highly recommended that you choose to use one of those two weapons.

Along with this, the Gladiator is able to use multiple types of armor. They have passives for Leather, Chain, and Plate. Because of this, your choice in armor will be Plate. Your goal is to build up your defense and attack as much as possible, and Plate is the best method to going about this.

The biggest thing to keep in mind when choosing to play this class is that your main priority is to be a damage dealer, rather than a tank. You will have the ability to take monsters and players, yes, but if there is a Templar as well it is best to allow them to take care of that.

Strategy
The strategy of the Gladiator is going to be a pretty solid one. There really are not any times you will deviate from your normal play style, however your play will depend on what type of weapon you are using at the time.

First of all, carrying a bow is a very positive thing. You do not have any skills that you are able to use with bows, however you can use them to pull mobs out of groups. Your damage with this bow clearly will not be as devastating as with your normal skills, but that is not your objective at this point. Instead, you will want to use your bow to pull and then swap back to your normal weapon of choice.

Because your masteries (and skills) are based on two different weapons we will go ahead and cover the scenarios of each of these. These two weapons are the pole arm and the dual-wielded swords.

The dual-wielded swords are used just like any other weapon. Your goal is to get up to melee range of your target and deal damage to them as fast as possible. This is going to be the same whether you are tanking or not, however when you are tanking you will be the first one to attack your enemy (or enemies). This play style is the most common among Gladiators because if you keep using skills you will deal a large amount of damage over a short period of time. The issue, however, is that your attacking ability (in terms of damage dealt) is highly dependent upon how many skills you are able to dish out to your opponent. Because of this, your large attack power has both strengths and weaknesses. It is very important to gauge, especially when playing alone, how much health you have and what you are able to kill. Not doing so will result in a quick return to the nearest respawn point!

The pole arm is one of the most tricky weapons in any game, and Aion is no different. The point of the pole arm is to deal damage to multiple enemies at once, using a melee weapon. Using this style of battle means you need to completely separate yourself from your normal, in which you just attack one mob at a time. This time, your goal is to run beside multiple mobs, pulling their aggression along with you as you run to an area (preferably a corner) where you can attack all of them at the same time. This style takes much practice to fully grasp the hang of it. Because of this, here is a small guide to assist you in understanding the various workings of the Area of Effect combat methods.



Step One – Your first step here is to figure out where you wish to do your slaying mobs at. This is by far the most important decision because you want the ones that either are good for your quest, have decent drops, or give good experience. Looking at those three things, you will quickly notice that they do not always coincide with one another. You could have mobs that you need for a quest but have horrible drops and experience, for example. As a general rule of thumb, it is best to find mobs that are one or two levels below you. This generally cuts down on the amount of damage that they deal to you, increases your damage to them, and thus causes you to experience much less down time. Along with this, when choosing your target area make sure you understand how the different mobs react to players. Aggressive mobs, for example, are much easier to pull along with you than passives. With passive mobs, you must manually hit them to get them to chase you, causing you to take a considerable amount of damage sometimes just while pulling! Both types are fine, just ensure you understand which one you are dealing with ahead of time.

Step Two – The second step once you have chosen your target area is to determine whether or not you need a healer. There are some times you will find that you are able to do decent pulls (I consider three mobs a decent pull when solo) without anyone else assisting you, but there are also times that those three mobs may slay your character. Determining whether or not you are going to need a healer is extremely important because it can save you much time in the long run. Do notice that adding someone else to your group does mean you will receive less experience, gold, etc. however.

Step Three – After you have done the above two steps you are ready to move on to determining how many mobs will be an efficient pull for you. Whether you have a healer or not this part will always be the same. The biggest mistake people make is starting big and slowly working their way down. Instead, you should be doing the exact opposite. Start out with small pulls, such as two mobs (if solo) or three (if grouped) and move up one mob at a time until you feel comfortable but not overwhelmed. Some players may find this to be “weak” but it is much better than wasting hours trying to figure out what went wrong or how to get better efficiency. Also note that this bottom-to-top approach should be used with each run or each day. Many times you may be doing perfect during a run and then take a break and end up wiping your party (or yourself) multiple times due to not doing as well.

Step Four – At this point you are ready to roll and AoE down some mobs! You are ready to either try out your solo play or ensure that your team is being attentive so you can do a pull. Note that if you are unsure if a party member you rely on is AFK or not, you will want to question them ahead of time. Nothing is more irritating than a healer that left to go take care of something while you sit there dying.

Aion - Level 35 Assassin Farming Gold Weapons


This is a extremely quick 2 minute boss run and of course, the duration will depend on your skill execution and DPS.

This is also a realistic execution plan. If you look at the DPS of the 2 assassins in the video, they are achievable.

As for drop chance, you have a chance to get the gold drops but everything depends on your luck. I am not certain about the drop rate but with this speed, you can probably have your weapons pretty quick.

There is a 30 minute lock out after you finish an instance. Use this time to gather some aether nearby. Lots of aether in this place.

The other thing is: the gold weapons bind on roll. Just NPC anything you can’t use. NPC buy them for a million kinahs. That’s alot, isn’t it?

You need to be at least level 34 for this but recommend that you be at least 37 (42 max or the boss won’t drop anything)

Preparation:

Buy some Abyss HP Pots with AP and some large HP Pots

Buy some movement speed buff scrolls or +critical attack food if you want. Optional

Group up with 1 or 2 other assassins. Go with someone with pretty similar DPS to reverse aggro easily.

Meet up and enter Fire temple (asmos) or Kyola temple (elyos). You need the finish a quest to enter this instance.

In instance:

Turn on Bloodlust I (speed buff).

Turn on Hide II

Glide until you reach a mob-free spot

Wait for Hide II CD to finish.

Consume Mana pot to replenish Mana

Turn on Hide II

Proceed towards the boss’s hideout.

Kill 1 mob near boss.

Lure boss to spot using bow.

Assassin A aggro and splash DPS at Boss

Assassin A prepare to use Abyss Pot and HP Pot. This will allow you to tank a few hits.

Assassin B go to back of boss, stun, buff, backstab, surprise attack, dp skill.

Assassin B will reverse the aggro if done right.

Assassin B prepare to pot. (Kromedes gives crazy damage)

Now the aggro in on B after all that crazy damage.

Assassin A go to back of boss, buff backstab surprise attack, dp skill, repeat what player B did.

If there is a Assassin C, this will be faster but you have 1 more person to split the loot.

If you got a golden staff/orb/spellbook/mace/spear, sorry you can’t trade them.. They bind on roll! But good news is that you can NPC them for 1 million kinah. That’s quite a bit of money.

Now, there is a 30 minute lock down on re-entering the dungeon.

You can go gather some aether nearby. Lots of aether in this place.

Or you can set up store and sell some stuff outside the dungeon.

This process takes about 2 mins plus

Aion Cheats Solo Sulfur Fortress Instance

If you are a ranger, assassin, or templar you can solo the sulur fortress instance. There is a level requirement, it varies depending on your class. Ranger/Assassin likely need around 32+, and Templar needs 37+. After level 43 you will no longer get any loot.

1. Form a group for the simple purpose of being able to enter the instance.
2. Run past all the mobs directly to the middle, and die on the chest.
3. Wait until mobs reset, and res yourself with a self reviving res stone (broke, or 500 AP abyss consumable vendor).
4. Kill the box using your class's bugged skills.

The bugged skills are skills which have a random damage portion to them. For Ranger this is stunning shot. For Templar it is Divine Slash and Shining Slash. Assassin has one too, not sure which one it is. The higher your level / gear, the more damage you'll do, which is where the level restriction comes in. All other attacks do only 1 damage making it impossible to solo without the bugged skills.

Great spot for grinding 35-39 in Aion

To Power level you'll need a higher level friend, Cleric/Templar/Chanter work best.

Get them to train a bunch of mobs and get lots of hate and then you pick them off one by one. The only benefit is that there is no down time for resting HP and you can kill the mobs much faster because they're all right in front of you.

Thats not how it was last night, I was recieving 80-85% of regular. The method works.



Great spot for grinding 35-39
Not sure about Elyos but Asmodians have Wrathfull Obscuras, and Gloomy Specters I think there called they look like reapers.

They drop fast don't do lots of damage and give 25k a mob and since there aggro mobs bots don't usually bot there.

You can find them in Beluslan pretty much straight under the Right outpost.

Aion Cheats Best gathering Macros

Aion Cheats Best gathering Macros:

1. Click on the item to be gathered
2. As soon as it pops up in your inventory, hit any movement key, in any direction and instantly click on the next item to gather.


You shave off the 1-2 seconds waiting time before you have to try again. It becomes especially useful against people trying to ninja the next attempt from you. I am guessing this should work against the bots as well.
This works while flying and picking up Aether as well, every second up there counts, right?.

I wondered if its possible to have a macro for gathering, since it can become extremely boring.

Since the time it takes to gather is always random, its not possible to get a perfect macro to gather all 3 items with one click – at least it won’t be efficient to use a macro that way.

Best you can do is create a macro that breaks the animation after gathering and starts gathering the next item with minimum delay.

Well, this is the best i have come up with so far, and i thought it would be worth to share with you.

Create a new macro and put this in:

Code:
/attack
/select [%Variable9]
/delay 0.1
/attack

Of course, use whatever variable you like.
Save and drag the macro icon down on your quickbar.

As you can see, my macro will use a variable to specify the item to gather, so you will have to set it once you logon, or want to gather a different item. put this into your chat (it doesn’t matter which chat or tab):

/variable 9 ItemToGather

Again, use the variable you set in your macro. as item you need to specify the actual name shown if you hover the item node with your mouse, don’t use brackets or quotes. be aware that variables won’t save when you log out.

Now you’re set! go to your favorite gather spot and move close to your item of desire, and hit the macro key, your toon will run up to it and start gathering. take care that you won’t pull any aggro – if you get hit while gathering (note: each time you get dmg from DoTs, it will count as a hit), you will loose your current gather.

Once you hear the finish sound, instantly hit the macro key again and the macro will break the animation and get right back to gathering.

observations:

* This macro is not quite as fast as using your movement keys to interrupt, however i found it to be satisfying for my lazy needs.
* The item you want to gather has to be in range, i estimate the max. range to be around 25-30m
* After you finished gathering all 3 items, the macro would still try to gather from the (now gone) node, you will have to move closer to an existing node or wait about 1 second after the node is gone.
* The further afar an item is from you, the longer the macro will take to find it.
* If you hit the makro key while gathering, it won’t break your gather (at least it didn’t for me), so you could just keep smashing your key and it will gather everything in sight.


That said, if you don’t want to put up with setting your gather item every time you logon, you have two possible options:

1.) set the item to gather right in your macro instead of [%VariableX], don’t use brackets or quotes, and create different macros for different items if you need. these will save then.
2.) you can also put several /select commands one after another in your macro, the macro should then in theory pick the last item which is in range and gather that. however this didn’t work out too well for me – sometimes it just won’t find items in range. and it seems, the more /select commands you use, the longer the macro takes to complete, up to several seconds, which renders the macro useless in terms of efficiency. maybe you have better luck with that, please hook me up if you find a working solution.

Free Aion Cheats Tools Downloads

Imagine the next time you join a discussion about Aion Cheats Tools. When you start sharing the fascinating Aion Cheats Tools facts below, your friends will be absolutely amazed.

You can see that there's practical value in learning more about Aion Cheats Tools. Can you think of ways to apply what's been covered so far?

Free Aion Radar ( Overlay )

You can download a copy of Pete's Aion Radar at aionradar - Project Hosting on Google Code. It has an auto-update feature that will check for new versions every time you start it. It requires the .Net framework 3.5 (with latest updates) from Microsoft and you must run the game in windowed mode (maximized windowed mode is fine too).

This project is released as freeware open source under the GNU GPL v3 license. Please provide feedback at AionRadar (Gmail address), but report bugs and feature suggestions here.

aionradar - Project Hosting on Google Code


Aion Alert - Aion log parser + Remote Alerts.

Aion Alert (AA) is a log parsing program. After enabling the Aion log file, AA will continuously (ever ½ second) monitor the log for selected events.

When an event occurs, AA will optionally: Play a sound, Send an email (or cell text) alert, Send a screenshot of the event. All of AA’s features are optional, use only the ones needed.

AA also allows you to send commands to it, to Aion, and to whatever bot you may be running at the time.

And AA features AAServer, a Telnet server that allows for real time communications with Aion via a Telnet connection.

FEATURES: ALL FEATURES ARE OPTIONAL!
• AA will monitor your log file and alert, screenshot, and/or shutdown all programs on any of the following conditions:

* o Receive a whisper
* o Inventory is full
* o Death
* o Receive Game mail
* o Level up
* o User specified alert
* o Character Inactive
* o Aion Inactive
* • AA can play a sound upon any selected alert
* • AA can shutdown Aion after X min with no exp gain or after X deaths.
* • AA can make sure Aion stays the active window
* • AA can send emails (and via email, cell phone texts)
* • AA will monitor an email address, every 15 seconds, for incoming commands including:
* o Commands to Aion
* o Commands to Bot
* o Screenshot commands
* o Quit commands for Aion, Bot, Telnet, or all
* o Command for status report
* • AA can launch AAServer, a telnet server allowing almost real time interaction with Aion.
* • AA supports receipt of notifications from other applications.


New in 4.0
- Status report reformatted for clarity
- Status report now includes exp/hr
- Status report now includes how many of what you have killed for how much exp.

Version 4.1
- Added pipeline for external alerts. This will allow other programs
to send information to AA which will then deliver it if you so choose. Currently
no programs send information to Aion Alert, this is in place for others (I.E. bot
makers, etc).

Version 4.2 - Keeping you out of trouble
- Added shutdown feature to occur after X min with no experience gain
- Added shutdown feature to occur after X deaths.
- Added button to give local Status report (vice emailed).
- Changed default settings box for word EXP from " EXP" to " EXP from ". Failure to make this change in your version will not harm anything, just make your report look unusual. (Done to support foreign language logs)

Download:
Filebeam - Beam up that File Scottie!


Aion Tools - Character Voices

someone has uploaded the character voice files from the Korean Aion client. It has all the voices like player character, NPC, and cut scenes! If you are playing the Chinese version you might notice all the voices are missing, that's probably because they're too cheap on the translation and only did the texts...

Download:

http://www.megaupload.com/?d=REFTCOMI

The day will come when you can use something you read about here to have a beneficial impact. Then you'll be glad you took the time to learn more about Aion Cheats Tools.